Started at 11. To Do:
-Submit NDA -Pitching Doc -Contact Memesys, Shreshth (?), Climate Fiction faculty (Alex?) -Joining Gaming Society -Website – condense info up until now. -Aesthetics of the game -Create summary docs for lit review
Notes:#
– Memesys message – “Please shoot us an email with as much detail as you have about this game - a design note about the game, what the ambition is, what the mechanics are, how you plan to develop it. That’ll give us a good sense of things, and something to respond to. here’s zain and my email IDs:
Ideas:#
BG Story– to set up the world and create a sense of continued historicity#
-Inciting incident → Huge spaceship from earth to new planet (humans) → govt established + new factions (animation) -Shweata Hegde Relationship between earth and new planet? Yes or no? Maybe ask storyteller people also - single line connection to earth or fully new planet? Figure out timeline, years. -Tanvi Saxena Cannot be talking about the past - ‘he who must not be named type - power dynamics - hush hush.
Main Character–#
- Drive narrative ahead - main character having convo with strong bond person → convey message through these conversations and this person → melodramatic and tragic past - dream or flashbacks or future premonition type (but this is doomism so no tx)
Themes–#
- Magical realism Surrealism to drive story forward - not actual magic but just vibez names/words - very indian - use sanskrit/old stuff but should be understandable to all indians, common.
- Connection: established factions connected with blocks with old planets.
- Design for the game - narrative story, repeated patterns, font, animation, color palette. Different phases within the game + hero’s journey + Dan Harmon story circle (anushka no want zone of comfort) = create story circle!!
- Figure out env scenarios - how many, larger plot or what. Maybe blue-green-purple vibe with a hint of yellow? Opal/Lapis Lazuli, Emerald/Jade, Amethyst, Topaz
Deadline:#
18th (wednesday) - meeting for aesthetics of game 19th (thursday) - lit review 20th (friday) - discuss lit review + OH with elm team
Next meeting:#
Core framework of game - need to establish → design note for memesys Aesthetics of game → logo, landing page, fonts, start of game, design note. Mood board for each of us - what vibez we imagine (ss, games, clips, etc)