- Game World
- Another planet - world govt
- Climate Game Scenario: Are EVs really a “green” solution
Game Narrative:
#- Concealed information regarding educational content of climate crisis/doomsday that gets revealed as the player plays the game.
- Can do this through the different levels that players get through as they travel across the 3-4 regions - show climate impacts through different indirect scenarios across the game.
- Information to agree/disagree with or make decision is left in different places – letters, research articles, etc., which the player finds through the game
Aim of our project:
#- Motivate people to take decisions and make choices
- Give up because it’s on industries
- But zero sum game where everyone needs to work
- How do industries work and why? Our lifestyles for instance.
- Money, put political pressure on their elective representatives.
- Bring across gradual change - this is our goal not Problem. Action, not just awareness.